Visual Development

Concepting for Golden Hour

The concept for Golden Hour has had various iterations leading up to its present story. Originally this film featured a hiker with a supernatural backpack, but this concept was later scrapped in favor of something with more varied visuals and humor.

Below you will find some pages from my sketchbook exploring color themes and shot composition. I tend to work loosely in these beginning stages and consequently images and notes read as a stream of consciousness. The following sketches were created using micron pens and prismacolor pencils.

Visual Research

In making Golden Hour, I wanted to highlight the landscapes of America's National Park system. When I'm not working as a 3D artist, I head outside to explore the natural world around me. Sharing images of these environments has since become an important feature of my work.

Of the many national parks I could have chosen, I initially focused on a few with varied landscapes and natural color palettes between them. This then became distilled to one, singular environment for the final film. The North Cascades have been a prominent setting for me growing up, so it seemed fitting that I showcase a space I am so familar with.

Mood has also played an important factor for setting the tone of the film. While the artistic styles of the below reference images may not be the same, I felt they captured an atmosphere and overall feeling which I sought incorporate in the final shots. All works are copyright their respective owners.